Omniforge

Omniforge is the creative engine at the heart of the Kondux ecosystem, a modular platform which turns the complicated process of 3D asset creation, publishing, and monetization into a streamlined, intuitive experience. Think of it like a “3D minting forge” where creators can drag-and-drop a design—whether it starts as a JPEG, OBJ, GLB, or USD—and transform it into a fully interactive, on-chain asset ready for use in games, virtual worlds, AR/VR, or digital marketplaces. It’s like going from a sketch to a functioning product in a single, guided interface—no complex dev stacks, no arcane blockchain tooling, no royalty traps. Through Omniforge, users are able to cut out the middlemen and make sure they are being rewarded for their creations.

The pain points in traditional pipelines are clear: asset workflows are fragmented across multiple software platforms, minting NFTs often requires hiring developers, marketplaces take high fees or royalties, and on-chain metadata is rigid or non-interactive. Omniforge solves this by offering a programmable asset engine that handles file conversion, OpenUSD compatibility, smart contract deployment, metadata logic, and even GPU streaming integration (via NVIDIA GDN)—all in one place. For creators, this means faster time-to-market, total ownership control, and the ability to monetize assets frictionlessly, whether selling, licensing, or integrating into decentralized apps. It’s not just a too, it’s the 3D creative execution layer of the Kondux Suite. Why Omniforge Exists The digital asset economy is rapidly expanding spanning across gaming, AI, and digital twins. Yet the infrastructure to transform raw assets into fully usable, on-chain primitives is fragmented and developer-heavy. Pain points include:

Lack of interoperability across creative tools and engines

Complex and siloed minting processes

No baked-in licensing or royalty logic

Limited portability and discoverability of assets

Steep learning curves for creators entering Web3

Omniforge solves this by combining modular Web3 infrastructure with Web2 usability empowering anyone to go from idea to on-chain, usable asset in minutes. 🔩 Key Features

Plug-and-Play Uploads

Creators can upload or import 3D models directly from industry-standard tools like Blender, Unreal Engine, and Omniverse using native plugins built into the Kondux SDK.

OpenUSD Conversion

Assets are automatically converted into OpenUSD (Universal Scene Description)—a format backed by Pixar and NVIDIA. This ensures full interoperability across platforms, engines, and workflows.

On-Chain Tokenization

With a single click, creators can mint their assets into Kondux NFTs (kNFTs)—tokenized objects with fully customizable:

  • Royalty logic

  • Licensing parameters

  • Ownership metadata

  • Smart contract conditions (ERC-721 / ERC-1155)

Real-Time Streaming with NVIDIA GDN

Assets can be streamed in real-time into any digital environment via NVIDIA’s Graphics Delivery Network (GDN)—a massive unlock for virtual production, AR/VR, and gaming applications.

Marketplace Agnostic Distribution

Rather than relying on a single centralized storefront, creators can publish to a headless 3D asset marketplace or deploy directly to external marketplaces, games, or ecosystems.

Revenue and Value Flow

For Creators:

  • Mint once, monetize forever through repeated sales.

  • Control pricing, usage rights, royalties

  • Enable dynamic licensing models (subscription, one-time, rental)

For Kondux:

  • Fee capture on minting, streaming, and premium smart contract features

  • White-label infrastructure for brands and enterprises

  • Creator loyalty and asset activity flows into the $KNDX ecosystem

For Investors and Builders:

  • Exposure to a scalable creator economy

  • Underlying infra that can power games, AI agents, virtual worlds

  • A deflationary mint-to-earn system that grows as asset adoption scales

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